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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGTEXT_FONT
- #define OSGTEXT_FONT 1
- #include <string>
- #include <istream>
- #include <osg/TexEnv>
- #include <osgText/Glyph>
- #include <osgDB/Options>
- #include <OpenThreads/Mutex>
- namespace osgText {
- // forward declare Font
- class Font;
- class TextBase;
- #ifdef OSG_PROVIDE_READFILE
- /** Read a font from specified file. The filename may contain a path.
- * It will search for the font file in the following places in this order:
- * - In the current directory
- * - All paths defined in OSG_FILE_PATH or OSGFILEPATH environment variable
- * - Filename with path stripped: In the current directory
- * - Filename with path stripped: All paths defined in OSG_FILE_PATH or OSGFILEPATH
- *
- * Then the file will be searched in OS specific directories in the following order:
- * - Again in the current directory
- * - Windows: In C:/winnt/fonts
- * - Windows: In C:/windows/fonts
- * - Windows: In the fonts directory of the windows install directory
- * - Other OS: In /usr/share/fonts/ttf
- * - Other OS: In /usr/share/fonts/ttf/western
- * - Other OS: In /usr/share/fonts/ttf/decoratives
- *
- * If the given file could not be found, the path part will be stripped and
- * the file will be searched again in the OS specific directories.
- */
- extern OSGTEXT_EXPORT Font* readFontFile(const std::string& filename, const osgDB::Options* userOptions = 0);
- /** read a font from specified stream.*/
- extern OSGTEXT_EXPORT Font* readFontStream(std::istream& stream, const osgDB::Options* userOptions = 0);
- #endif
- extern OSGTEXT_EXPORT osg::ref_ptr<Font> readRefFontFile(const std::string& filename, const osgDB::Options* userOptions = 0);
- extern OSGTEXT_EXPORT osg::ref_ptr<Font> readRefFontStream(std::istream& stream, const osgDB::Options* userOptions = 0);
- extern OSGTEXT_EXPORT std::string findFontFile(const std::string& str);
- /** Pure virtual base class for fonts.
- * Concrete implementation are the DefaultFont found in src/osgText/DefaultFont.cpp
- * and FreeTypeFont found in src/osgPlugins/freetype/FreeTypeFont.cpp*/
- class OSGTEXT_EXPORT Font : public osg::Object
- {
- // declare the interface to a font.
- public:
- // forward declare nested classes.
- class FontImplementation;
- public:
- Font(FontImplementation* implementation=0);
- virtual osg::Object* cloneType() const { return 0; } // cloneType() not appropriate
- virtual osg::Object* clone(const osg::CopyOp&) const { return 0; } // clone() not appropriate
- virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Font*>(obj)!=NULL; }
- virtual const char* className() const { return "Font"; }
- virtual const char* libraryName() const { return "osgText"; }
- virtual std::string getFileName() const;
- static osg::ref_ptr<Font> getDefaultFont();
- typedef std::vector< osg::ref_ptr<osg::StateSet> > StateSets;
- StateSets& getCachedStateSets() { return _statesets; }
- const StateSets& getCachedStateSets() const { return _statesets; }
- /** Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes and a font resolution.*/
- virtual osg::Vec2 getKerning(const FontResolution& fontRes, unsigned int leftcharcode, unsigned int rightcharcode, KerningType kerningType);
- /** Get a Glyph for specified charcode, and the font size nearest to the current font size hint.*/
- virtual Glyph* getGlyph(const FontResolution& fontSize, unsigned int charcode);
- /** Get a Glyph3D for specified charcode and a font size.*/
- virtual Glyph3D* getGlyph3D(const FontResolution& fontSize, unsigned int charcode);
- /** Return true if this font provides vertical alignments and spacing or glyphs.*/
- virtual bool hasVertical() const;
- /** Get the ascender and descender sizes of the font where supported by the FontImplementation,
- * return true on success, return false when not supported.*/
- virtual bool getVerticalSize(float& ascender, float& descender) const { return _implementation ? _implementation->getVerticalSize(ascender, descender) : false; }
- /** Set the size of texture to create to store the glyph images when rendering.
- * Note, this doesn't affect already created Texture Glhph's.*/
- void setTextureSizeHint(unsigned int width,unsigned int height);
- unsigned int getTextureWidthHint() const;
- unsigned int getTextureHeightHint() const;
- /** Set the minification texture filter to use when creating the texture to store the glyph images when rendering.
- * Note, this doesn't affect already created Texture Glhph's.*/
- void setMinFilterHint(osg::Texture::FilterMode mode);
- osg::Texture::FilterMode getMinFilterHint() const;
- /** Set the magnification texture filter to use when creating the texture to store the glyph images when rendering.
- * Note, this doesn't affect already created Texture Glhph's.*/
- void setMagFilterHint(osg::Texture::FilterMode mode);
- osg::Texture::FilterMode getMagFilterHint() const;
- void setMaxAnisotropy(float anis) { _maxAnisotropy = anis; }
- float getMaxAnisotropy() const { return _maxAnisotropy; }
- unsigned int getFontDepth() const { return _depth; }
- void setNumberCurveSamples(unsigned int numSamples) { _numCurveSamples = numSamples; }
- unsigned int getNumberCurveSamples() const { return _numCurveSamples; }
- // make Text a friend to allow it add and remove its entry in the Font's _textList.
- friend class FontImplementation;
- void setImplementation(FontImplementation* implementation);
- FontImplementation* getImplementation();
- const FontImplementation* getImplementation() const;
- /** Set whether to use a mutex to ensure ref() and unref() are thread safe.*/
- virtual void setThreadSafeRefUnref(bool threadSafe);
- /** Resize any per context GLObject buffers to specified size. */
- virtual void resizeGLObjectBuffers(unsigned int maxSize);
- /** If State is non-zero, this function releases OpenGL objects for
- * the specified graphics context. Otherwise, releases OpenGL objexts
- * for all graphics contexts. */
- virtual void releaseGLObjects(osg::State* state=0) const;
- typedef OpenThreads::Mutex FontMutex;
- typedef std::vector< osg::ref_ptr<GlyphTexture> > GlyphTextureList;
- GlyphTextureList& getGlyphTextureList() { return _glyphTextureList; }
- void assignGlyphToGlyphTexture(Glyph* glyph, ShaderTechnique shaderTechnique);
- protected:
- virtual ~Font();
- void addGlyph(const FontResolution& fontRes, unsigned int charcode, Glyph* glyph);
- typedef std::map< unsigned int, osg::ref_ptr<Glyph> > GlyphMap;
- typedef std::map< unsigned int, osg::ref_ptr<Glyph3D> > Glyph3DMap;
- typedef std::map< FontResolution, GlyphMap > FontSizeGlyphMap;
- typedef std::map< FontResolution, Glyph3DMap > FontSizeGlyph3DMap;
- mutable OpenThreads::Mutex _glyphMapMutex;
- StateSets _statesets;
- FontSizeGlyphMap _sizeGlyphMap;
- GlyphTextureList _glyphTextureList;
- FontSizeGlyph3DMap _sizeGlyph3DMap;
- // current active size of font
- FontResolution _fontSize;
- unsigned int _textureWidthHint;
- unsigned int _textureHeightHint;
- osg::Texture::FilterMode _minFilterHint;
- osg::Texture::FilterMode _magFilterHint;
- float _maxAnisotropy;
- unsigned int _depth;
- unsigned int _numCurveSamples;
- osg::ref_ptr<FontImplementation> _implementation;
- // declare the nested classes.
- public:
- class FontImplementation : public osg::Referenced
- {
- public:
- FontImplementation():
- osg::Referenced(true),
- _facade(0) {}
- virtual std::string getFileName() const = 0;
- virtual bool supportsMultipleFontResolutions() const = 0;
- /** Get a Glyph for specified charcode, and the font size nearest to the current font size hint.*/
- virtual Glyph* getGlyph(const FontResolution& fontRes, unsigned int charcode) = 0;
- /** Get a Glyph3D for specified charcode.*/
- virtual Glyph3D* getGlyph3D(const FontResolution& fontRes, unsigned int charcode) = 0;
- /** Get a kerning (adjustment of spacing of two adjacent character) for specified charcodes, w.r.t the current font size hint.*/
- virtual osg::Vec2 getKerning(const FontResolution& fontRes, unsigned int leftcharcode, unsigned int rightcharcode, KerningType kerningType) = 0;
- /** Return true if this font provides vertical alignments and spacing or glyphs.*/
- virtual bool hasVertical() const = 0;
- void addGlyph(const FontResolution& fontRes, unsigned int charcode, Glyph* glyph)
- {
- _facade->addGlyph(fontRes, charcode, glyph);
- }
- Font* _facade;
- virtual bool getVerticalSize(float & /*ascender*/, float & /*descender*/) const { return false; }
- };
- };
- }
- #endif
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