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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- // The following symbol has a underscore suffix for compatibility.
- #ifndef OSGUI_EXPORT_
- #define OSGUI_EXPORT_ 1
- #include<osg/Config>
- #if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
- #pragma warning( disable : 4244 )
- #pragma warning( disable : 4251 )
- #pragma warning( disable : 4267 )
- #pragma warning( disable : 4275 )
- #pragma warning( disable : 4290 )
- #pragma warning( disable : 4786 )
- #pragma warning( disable : 4305 )
- #pragma warning( disable : 4996 )
- #endif
- #if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__) || defined( __BCPLUSPLUS__) || defined( __MWERKS__)
- # if defined( OSG_LIBRARY_STATIC )
- # define OSGUI_EXPORT
- # elif defined( OSGUI_LIBRARY )
- # define OSGUI_EXPORT __declspec(dllexport)
- # else
- # define OSGUI_EXPORT __declspec(dllimport)
- #endif
- #else
- #define OSGUI_EXPORT
- #endif
- #endif
- /**
- \namespace osgViewer
- The osgViewer library provides high level viewer functionality designed to make it easier to write a range of different types of viewers,
- from viewers embedded in existing windows via SimpleViewer, through to highly scalable and flexible Viewer and Composite classes. A
- set of event handlers add functionality to these viewers so that you can rapidly compose the viewer functionality tailored to your needs.
- Finally the viewer classes can be adapted to work with a range of different window toolkit API's via GraphicsWindow implementations,
- with native Win32, X11 and Carbon implementations on Windows, Unices and OSX respectively, and other window toolkits such as WxWidgets, Qt etc.
- */
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