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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGUI_FRAMESETTINGS
- #define OSGUI_FRAMESETTINGS
- #include <osg/Object>
- #include <osg/BoundingBox>
- #include <osg/Vec4>
- #include <osgUI/Export>
- namespace osgUI
- {
- class OSGUI_EXPORT FrameSettings : public osg::Object
- {
- public:
- FrameSettings();
- FrameSettings(const FrameSettings& frameSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgUI, FrameSettings);
- enum Shape
- {
- NO_FRAME,
- BOX,
- PANEL
- };
- void setShape(Shape shape) { _shape = shape; }
- Shape getShape() const { return _shape; }
- enum Shadow
- {
- PLAIN,
- SUNKEN,
- RAISED
- };
- void setShadow(Shadow shadow) { _shadow = shadow; }
- Shadow getShadow() const { return _shadow; }
- void setLineWidth(float width) { _lineWidth = width; }
- float getLineWidth() const { return _lineWidth; }
- protected:
- virtual ~FrameSettings() {}
- Shape _shape;
- Shadow _shadow;
- float _lineWidth;
- };
- }
- #endif
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