123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180 |
- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGUI_WIDGET
- #define OSGUI_WIDGET
- #include <osg/Group>
- #include <osg/BoundingBox>
- #include <osg/ScriptEngine>
- #include <osgGA/Event>
- #include <osgGA/EventVisitor>
- #include <osgUI/Style>
- namespace osgUI
- {
- class OSGUI_EXPORT Widget : public osg::Group
- {
- public:
- Widget();
- Widget(const Widget& widget, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Node(osgUI, Widget);
- virtual void traverse(osg::NodeVisitor& nv);
- virtual void traverseImplementation(osg::NodeVisitor& nv);
- virtual bool handle(osgGA::EventVisitor* ev, osgGA::Event* event);
- virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
- typedef std::vector<osgUtil::LineSegmentIntersector::Intersection> Intersections;
- virtual bool computeIntersections(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, Intersections& intersections, osg::Node::NodeMask traversalMask = 0xffffffff) const;
- virtual bool computePositionInLocalCoordinates(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, osg::Vec3d& localPosition) const;
- virtual bool computeExtentsPositionInLocalCoordinates(osgGA::EventVisitor* ev, osgGA::GUIEventAdapter* event, osg::Vec3d& localPosition, bool withinExtents=true) const;
- virtual void dirty();
- typedef std::map<int, osg::ref_ptr<osg::Node> > GraphicsSubgraphMap;
- /** Set the subgraph to be used to render the widget.*/
- void setGraphicsSubgraph(int orderNum, osg::Node* node) { _graphicsSubgraphMap[orderNum] = node; _graphicsInitialized = true; }
- /** Get the subgraph to be used to render the widget.*/
- osg::Node* getGraphicsSubgraph(int orderNum) { GraphicsSubgraphMap::iterator itr = _graphicsSubgraphMap.find(orderNum); return (itr!=_graphicsSubgraphMap.end()) ? itr->second.get() : 0; }
- /** Get the const subgraph to be used to render the widget.*/
- const osg::Node* getGraphicsSubgraph(int orderNum) const { GraphicsSubgraphMap::const_iterator itr = _graphicsSubgraphMap.find(orderNum); return (itr!=_graphicsSubgraphMap.end()) ? itr->second.get() : 0; }
- void setGraphicsSubgraphMap(const GraphicsSubgraphMap& gsm) { _graphicsSubgraphMap = gsm; _graphicsInitialized = true; }
- GraphicsSubgraphMap& getGraphicsSubgraphMap() { return _graphicsSubgraphMap; }
- const GraphicsSubgraphMap& getGraphicsSubgraphMap() const { return _graphicsSubgraphMap; }
- /** Set the WidgetStateSet is used internally by Widgets to manage state that decorates the subgraph.
- * WidgetStateSet is not serialized and is typically populated by the Widget::createGraphics() implementation,
- * end users will not normally touoch the WidgetStateSet, use the normal Node::setStateSet() if you want to apply
- * your own state to the Widget and it's subgraphs.*/
- void setWidgetStateSet(osg::StateSet* stateset) { _widgetStateSet = stateset; }
- osg::StateSet* getWidgetStateSet() { return _widgetStateSet.get(); }
- const osg::StateSet* getWidgetStateSet() const { return _widgetStateSet.get(); }
- osg::StateSet* getOrCreateWidgetStateSet() { if (!_widgetStateSet) _widgetStateSet = new osg::StateSet; return _widgetStateSet.get(); }
- /** createGraphics entry method, calls either callback object named "createGraphics" or the createGraphicsImplementation() method.*/
- virtual void createGraphics();
- /** createGraphicsImplementation method that creates the subgraph that will render the widget and assigns it to the Widget via the Widet::setGraphicsSubgraph() method.*/
- virtual void createGraphicsImplementation();
- virtual void setExtents(const osg::BoundingBoxf& bb);
- const osg::BoundingBoxf& getExtents() const { return _extents; }
- void setStyle(Style* style) { _style = style; }
- Style* getStyle() { return _style.get(); }
- const Style* getStyle() const { return _style.get(); }
- void setAlignmentSettings(AlignmentSettings* alignmentSettings) { _alignmentSettings = alignmentSettings; }
- AlignmentSettings* getAlignmentSettings() { return _alignmentSettings.get(); }
- const AlignmentSettings* getAlignmentSettings() const { return _alignmentSettings.get(); }
- void setFrameSettings(FrameSettings* textSettings) { _frameSettings = textSettings; }
- FrameSettings* getFrameSettings() { return _frameSettings.get(); }
- const FrameSettings* getFrameSettings() const { return _frameSettings.get(); }
- void setTextSettings(TextSettings* textSettings) { _textSettings = textSettings; }
- TextSettings* getTextSettings() { return _textSettings.get(); }
- const TextSettings* getTextSettings() const { return _textSettings.get(); }
- /** set whether the widget should fill the extents of its background.*/
- virtual void setAutoFillBackground(bool enabled) { _autoFillBackground = enabled; }
- /** get whether the widget should fill the extents of its background.*/
- virtual bool getAutoFillBackground() const { return _autoFillBackground; }
- /** set the visibility of the widget.*/
- virtual void setVisible(bool visible) { _visible = visible; }
- /** get the visibility of the widget.*/
- virtual bool getVisible() const { return _visible; }
- /** set whether the widget is enabled for user interaction.*/
- virtual void setEnabled(bool enabled) { _enabled = enabled; }
- /** get whether the widget is enabled for user interaction.*/
- virtual bool getEnabled() const { return _enabled; }
- enum FocusBehaviour
- {
- CLICK_TO_FOCUS,
- FOCUS_FOLLOWS_POINTER,
- EVENT_DRIVEN_FOCUS_DISABLED
- };
- void setFocusBehaviour(FocusBehaviour behaviour) { _focusBehaviour = behaviour; }
- FocusBehaviour getFocusBehaviour() const { return _focusBehaviour; }
- /** update the focus according to events.*/
- virtual void updateFocus(osg::NodeVisitor& nv);
- /** set whether the widget has focus or not.*/
- virtual void setHasEventFocus(bool focus);
- /** get whether the widget has focus or not.*/
- virtual bool getHasEventFocus() const;
- /** invoke all callbacks with specified names providing input and output parameters.*/
- bool runCallbacks(const std::string& name, osg::Parameters& inputParameters, osg::Parameters& outputParameters) { return osg::runNamedCallbackObjects(this, name, inputParameters, outputParameters); }
- /** invoke all callbacks with specified names without any specified input or output parameters.*/
- bool runCallbacks(const std::string& name) { osg::Parameters inputParameters, outputParameters; return osg::runNamedCallbackObjects(this, name, inputParameters, outputParameters); }
- /** Compute the bounding sphere of the widget.*/
- virtual osg::BoundingSphere computeBound() const;
- /** update any focus related graphics+state to the focused state.*/
- virtual void enter();
- virtual void enterImplementation();
- /** update any focus related graphics+state to the unfocused state.*/
- virtual void leave();
- virtual void leaveImplementation();
- /** resize all GLObjectBuffers.*/
- virtual void resizeGLObjectBuffers(unsigned int maxSize);
- /** resize all GLObjectBuffers.*/
- virtual void releaseGLObjects(osg::State* = 0) const;
- protected:
- virtual ~Widget() {}
- FocusBehaviour _focusBehaviour;
- bool _hasEventFocus;
- bool _graphicsInitialized;
- GraphicsSubgraphMap _graphicsSubgraphMap;
- osg::ref_ptr<osg::StateSet> _widgetStateSet;
- osg::BoundingBoxf _extents;
- osg::ref_ptr<Style> _style;
- osg::ref_ptr<AlignmentSettings> _alignmentSettings;
- osg::ref_ptr<FrameSettings> _frameSettings;
- osg::ref_ptr<TextSettings> _textSettings;
- bool _autoFillBackground;
- bool _visible;
- bool _enabled;
- };
- }
- #endif
|