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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGUTIL_OPERATIONARRAYFUNCTOR
- #define OSGUTIL_OPERATIONARRAYFUNCTOR 1
- #include <osg/Array>
- #include <osgUtil/ConvertVec>
- // ** template ArrayVisitor to handle all method in one template.
- // ** Only use when process done on each array could be templated
- namespace osgUtil {
- template <class T>
- class OperationArrayFunctor : public osg::ArrayVisitor, public T
- {
- public:
- virtual void apply(osg::Array&) {}
- // virtual void apply(osg::ByteArray& array) { T::process<osg::ByteArray>(array); }
- // virtual void apply(osg::ShortArray& array) { T::process(array); }
- // virtual void apply(osg::IntArray& array) { T::process<osg::IntArray>(array); }
- // virtual void apply(osg::UByteArray& array) { T::process<osg::UByteArray>(array); }
- // virtual void apply(osg::UShortArray& array) { T::process<osg::UShortArray>(array); }
- // virtual void apply(osg::UIntArray& array) { T::process<osg::UIntArray>(array); }
- // virtual void apply(osg::FloatArray& array) { T::process<osg::FloatArray>(array); }
- // virtual void apply(osg::DoubleArray& array) { T::process<osg::DoubleArray>(array); }
- virtual void apply(osg::Vec2Array & array) { T::process(array); }
- virtual void apply(osg::Vec3Array& array) { T::process(array); }
- virtual void apply(osg::Vec4Array& array) { T::process(array); }
- virtual void apply(osg::Vec4ubArray& array) { T::process(array); }
- virtual void apply(osg::Vec2bArray& array) { T::process(array); }
- virtual void apply(osg::Vec3bArray& array) { T::process(array); }
- virtual void apply(osg::Vec4bArray& array) { T::process(array); }
- virtual void apply(osg::Vec2sArray& array) { T::process(array); }
- virtual void apply(osg::Vec3sArray& array) { T::process(array); }
- virtual void apply(osg::Vec4sArray& array) { T::process(array); }
- virtual void apply(osg::Vec2dArray& array) { T::process(array); }
- virtual void apply(osg::Vec3dArray& array) { T::process(array); }
- virtual void apply(osg::Vec4dArray& array) { T::process(array); }
- };
- struct AddRangeOperator
- {
- template <typename ArrayType>
- void process(ArrayType & array)
- {
- typedef typename ArrayType::ElementDataType ElementDataType;
- ElementDataType convertedVector;
- osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
- typename ArrayType::iterator it = array.begin();
- std::advance(it, _begin);
- typename ArrayType::iterator end = it;
- std::advance(end, _count);
- for (; it < end; ++it)
- (*it) += convertedVector;
- }
- unsigned int _begin;
- unsigned int _count;
- osg::Vec3d _vector;
- };
- typedef OperationArrayFunctor<AddRangeOperator> AddRangeFunctor;
- struct MultiplyRangeOperator
- {
- template <typename ArrayType>
- void process(ArrayType & array)
- {
- typedef typename ArrayType::ElementDataType ElementDataType;
- ElementDataType convertedVector;
- osgUtil::ConvertVec<osg::Vec3d, ElementDataType>::convert(_vector, convertedVector);
- typename ArrayType::iterator it = array.begin();
- std::advance(it, _begin);
- typename ArrayType::iterator end = it;
- std::advance(end, _count);
- for (; it < end; ++it)
- (*it) *= convertedVector;
- }
- unsigned int _begin;
- unsigned int _count;
- osg::Vec3d _vector;
- };
- typedef OperationArrayFunctor<MultiplyRangeOperator> MultiplyRangeFunctor;
- } // end osgUtil namespace
- #endif // ** OPERATIONARRAYFUNCTOR ** //
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