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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGUTIL_SMOOTHINGVISITOR
- #define OSGUTIL_SMOOTHINGVISITOR 1
- #include <osg/NodeVisitor>
- #include <osg/Geode>
- #include <osg/Geometry>
- #include <osgUtil/Export>
- namespace osgUtil {
- /** A smoothing visitor for calculating smoothed normals for
- * osg::GeoSet's which contains surface primitives.
- */
- class OSGUTIL_EXPORT SmoothingVisitor : public osg::NodeVisitor
- {
- public:
- /// default to traversing all children.
- SmoothingVisitor();
- virtual ~SmoothingVisitor();
- /// smooth geoset by creating per vertex normals.
- static void smooth(osg::Geometry& geoset, double creaseAngle=osg::PI);
- /// apply smoothing method to all geometries.
- virtual void apply(osg::Geometry& geom);
- /// set the maximum angle, in radians, at which angle between adjacent triangles that normals are smoothed
- /// for edges that greater the shared vertices are duplicated
- void setCreaseAngle(double angle) { _creaseAngle = angle; }
- double getCreaseAngle() const { return _creaseAngle; }
- protected:
- double _creaseAngle;
- };
- }
- #endif
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