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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGVIEWER_Viewer
- #define OSGVIEWER_Viewer 1
- #include <osg/ArgumentParser>
- #include <osgGA/EventVisitor>
- #include <osgUtil/UpdateVisitor>
- #include <osgViewer/GraphicsWindow>
- #include <osgViewer/View>
- namespace osgViewer {
- /** Viewer holds a single view on to a single scene.*/
- class OSGVIEWER_EXPORT Viewer : public ViewerBase, public osgViewer::View
- {
- public:
- Viewer();
- Viewer(osg::ArgumentParser& arguments);
- Viewer(const osgViewer::Viewer& viewer, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- virtual ~Viewer();
- META_Object(osgViewer,Viewer);
- /** Take all the settings, Camera and Slaves from the passed in view(er), leaving it empty. */
- virtual void take(osg::View& rhs);
- /** Set the Stats object used to collect various frame related timing and scene graph stats.*/
- virtual void setViewerStats(osg::Stats* stats) { setStats(stats); }
- /** Get the Viewers Stats object.*/
- virtual osg::Stats* getViewerStats() { return getStats(); }
- /** Get the Viewers Stats object.*/
- virtual const osg::Stats* getViewerStats() const { return getStats(); }
- /** read the viewer configuration from a configuration file.*/
- virtual bool readConfiguration(const std::string& filename);
- /** Get whether at least of one of this viewers windows are realized.*/
- virtual bool isRealized() const;
- /** set up windows and associated threads.*/
- virtual void realize();
- virtual void setStartTick(osg::Timer_t tick);
- void setReferenceTime(double time=0.0);
- using osgViewer::View::setSceneData;
- /** Set the sene graph data that viewer with view.*/
- virtual void setSceneData(osg::Node* node);
- /** Convenience method for setting up the viewer so it can be used embedded in an external managed window.
- * Returns the GraphicsWindowEmbedded that can be used by applications to pass in events to the viewer. */
- virtual GraphicsWindowEmbedded* setUpViewerAsEmbeddedInWindow(int x, int y, int width, int height);
- virtual double elapsedTime();
- virtual osg::FrameStamp* getViewerFrameStamp() { return getFrameStamp(); }
- /** Execute a main frame loop.
- * Equivalent to while (!viewer.done()) viewer.frame();
- * Also calls realize() if the viewer is not already realized,
- * and installs trackball manipulator if one is not already assigned.
- */
- virtual int run();
- /** check to see if the new frame is required, called by run(..) when FrameScheme is set to ON_DEMAND.*/
- virtual bool checkNeedToDoFrame();
- /** check to see if events have been received, return true if events are now available.*/
- virtual bool checkEvents();
- virtual void advance(double simulationTime=USE_REFERENCE_TIME);
- virtual void eventTraversal();
- virtual void updateTraversal();
- virtual void getCameras(Cameras& cameras, bool onlyActive=true);
- virtual void getContexts(Contexts& contexts, bool onlyValid=true);
- virtual void getAllThreads(Threads& threads, bool onlyActive=true);
- virtual void getOperationThreads(OperationThreads& threads, bool onlyActive=true);
- virtual void getScenes(Scenes& scenes, bool onlyValid=true);
- virtual void getViews(Views& views, bool onlyValid=true);
- /** Get the keyboard and mouse usage of this viewer.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- // ensure that osg::View provides the reiszerGLObjects and releaseGLObjects methods
- virtual void resizeGLObjectBuffers(unsigned int maxSize) { osg::View::resizeGLObjectBuffers(maxSize); }
- virtual void releaseGLObjects(osg::State* state = 0) const { osg::View::releaseGLObjects(state); }
- protected:
- void constructorInit();
- virtual void viewerInit() { init(); }
- void generateSlavePointerData(osg::Camera* camera, osgGA::GUIEventAdapter& event);
- void generatePointerData(osgGA::GUIEventAdapter& event);
- void reprojectPointerData(osgGA::GUIEventAdapter& source_event, osgGA::GUIEventAdapter& dest_event);
- };
- }
- #endif
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