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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGVIEWER_VIEWEREVENTHANDLERS
- #define OSGVIEWER_VIEWEREVENTHANDLERS 1
- #include <osg/AnimationPath>
- #include <osgText/Text>
- #include <osgGA/GUIEventHandler>
- #include <osgGA/AnimationPathManipulator>
- #include <osgViewer/GraphicsWindow>
- #include <osgViewer/Viewer>
- #include <osgDB/fstream>
- namespace osgViewer {
- /** Event handler for adding on screen help to Viewers.*/
- class OSGVIEWER_EXPORT HelpHandler : public osgGA::GUIEventHandler
- {
- public:
- HelpHandler(osg::ApplicationUsage* au=0);
- void setApplicationUsage(osg::ApplicationUsage* au) { _applicationUsage = au; }
- osg::ApplicationUsage* getApplicationUsage() { return _applicationUsage.get(); }
- const osg::ApplicationUsage* getApplicationUsage() const { return _applicationUsage.get(); }
- void setKeyEventTogglesOnScreenHelp(int key) { _keyEventTogglesOnScreenHelp = key; }
- int getKeyEventTogglesOnScreenHelp() const { return _keyEventTogglesOnScreenHelp; }
- void reset();
- osg::Camera* getCamera() { return _camera.get(); }
- const osg::Camera* getCamera() const { return _camera.get(); }
- bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- protected:
- void setUpHUDCamera(osgViewer::ViewerBase* viewer);
- void setUpScene(osgViewer::ViewerBase* viewer);
- osg::ref_ptr<osg::ApplicationUsage> _applicationUsage;
- int _keyEventTogglesOnScreenHelp;
- bool _helpEnabled;
- bool _initialized;
- osg::ref_ptr<osg::Camera> _camera;
- osg::ref_ptr<osg::Switch> _switch;
- };
- /**
- * Event handler for adding on screen stats reporting to Viewers.
- */
- class OSGVIEWER_EXPORT StatsHandler : public osgGA::GUIEventHandler
- {
- public:
- StatsHandler();
- enum StatsType
- {
- NO_STATS = 0,
- FRAME_RATE = 1,
- VIEWER_STATS = 2,
- CAMERA_SCENE_STATS = 3,
- VIEWER_SCENE_STATS = 4,
- LAST = 5
- };
- void setKeyEventTogglesOnScreenStats(int key) { _keyEventTogglesOnScreenStats = key; }
- int getKeyEventTogglesOnScreenStats() const { return _keyEventTogglesOnScreenStats; }
- void setKeyEventPrintsOutStats(int key) { _keyEventPrintsOutStats = key; }
- int getKeyEventPrintsOutStats() const { return _keyEventPrintsOutStats; }
- double getBlockMultiplier() const { return _blockMultiplier; }
- void reset();
- osg::Camera* getCamera() { return _camera.get(); }
- const osg::Camera* getCamera() const { return _camera.get(); }
- virtual void collectWhichCamerasToRenderStatsFor(osgViewer::ViewerBase* viewer, osgViewer::ViewerBase::Cameras& cameras);
- virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- /** This allows the user to register additional stats lines that will
- be added to the graph. The stats for these will be gotten from the
- viewer (viewer->getViewerStats()). The stats can be displayed in
- either or all of the following ways:
- - A numeric time beside the stat name
- Requires that an elapsed time be recorded in the viewer's stats
- for the "timeTakenName".
- - A bar in the top bar graph
- Requires that two times (relative to the viewer's start tick) be
- recorded in the viewer's stats for the "beginTimeName" and
- "endTimeName".
- - A line in the bottom graph
- Requires that an elapsed time be recorded in the viewer's stats
- for the "timeTakenName" and that the value be used as an average.
- If you don't want a numeric value and a line in the bottom line
- graph for your value, pass the empty string for timeTakenName. If
- you don't want a bar in the graph, pass the empty string for
- beginTimeName and endTimeName.
- @param label The label to be displayed to identify the line in the stats.
- @param textColor Will be used for the text label, the numeric time and the bottom line graph.
- @param barColor Will be used for the bar in the top bar graph.
- @param timeTakenName The name to be queried in the viewer stats for the numeric value (also used for the bottom line graph).
- @param multiplier The multiplier to apply to the numeric value before displaying it in the stats.
- @param average Whether to use the average value of the numeric value.
- @param averageInInverseSpace Whether to average in inverse space (used for frame rate).
- @param beginTimeName The name to be queried in the viewer stats for the begin time for the top bar graph.
- @param endTimeName The name to be queried in the viewer stats for the end time for the top bar graph.
- @param maxValue The value to use as maximum in the bottom line graph. Stats will be clamped between 0 and that value, and it will be the highest visible value in the graph.
- */
- void addUserStatsLine(const std::string& label, const osg::Vec4& textColor, const osg::Vec4& barColor,
- const std::string& timeTakenName, float multiplier, bool average, bool averageInInverseSpace,
- const std::string& beginTimeName, const std::string& endTimeName, float maxValue);
- void removeUserStatsLine(const std::string& label);
- protected:
- void setUpHUDCamera(osgViewer::ViewerBase* viewer);
- void setWindowSize(int width, int height);
- osg::Geometry* createBackgroundRectangle(const osg::Vec3& pos, const float width, const float height, osg::Vec4& color);
- osg::Geometry* createGeometry(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
- osg::Geometry* createFrameMarkers(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numBlocks);
- osg::Geometry* createTick(const osg::Vec3& pos, float height, const osg::Vec4& colour, unsigned int numTicks);
- void createTimeStatsLine(const std::string& lineLabel, osg::Vec3 pos,
- const osg::Vec4& textColor, const osg::Vec4& barColor, osg::Stats* viewerStats, osg::Stats* stats,
- const std::string& timeTakenName, float multiplier, bool average, bool averageInInverseSpace,
- const std::string& beginTimeName, const std::string& endTimeName);
- void createCameraTimeStats(osg::Vec3& pos, bool acquireGPUStats, osg::Stats* viewerStats, osg::Camera* camera);
- void setUpScene(osgViewer::ViewerBase* viewer);
- void updateThreadingModelText();
- int _keyEventTogglesOnScreenStats;
- int _keyEventPrintsOutStats;
- int _statsType;
- bool _initialized;
- osg::ref_ptr<osg::Camera> _camera;
- osg::ref_ptr<osg::Switch> _switch;
- osg::ref_ptr<osg::Geode> _statsGeode;
- ViewerBase::ThreadingModel _threadingModel;
- osg::ref_ptr<osgText::Text> _threadingModelText;
- unsigned int _frameRateChildNum;
- unsigned int _viewerChildNum;
- unsigned int _cameraSceneChildNum;
- unsigned int _viewerSceneChildNum;
- unsigned int _numBlocks;
- double _blockMultiplier;
- float _statsWidth;
- float _statsHeight;
- std::string _font;
- float _startBlocks;
- float _leftPos;
- float _characterSize;
- float _lineHeight;
- struct UserStatsLine
- {
- std::string label;
- osg::Vec4 textColor;
- osg::Vec4 barColor;
- std::string timeTakenName;
- float multiplier;
- bool average;
- bool averageInInverseSpace;
- std::string beginTimeName;
- std::string endTimeName;
- float maxValue;
- UserStatsLine(const std::string& label_, const osg::Vec4& textColor_, const osg::Vec4& barColor_,
- const std::string& timeTakenName_, float multiplier_, bool average_, bool averageInInverseSpace_,
- const std::string& beginTimeName_, const std::string& endTimeName_, float maxValue_)
- : label(label_), textColor(textColor_), barColor(barColor_),
- timeTakenName(timeTakenName_), multiplier(multiplier_), average(average_), averageInInverseSpace(averageInInverseSpace_),
- beginTimeName(beginTimeName_), endTimeName(endTimeName_), maxValue(maxValue_)
- {
- }
- };
- typedef std::vector<UserStatsLine> UserStatsLines;
- UserStatsLines _userStatsLines;
- };
- /** Event handler allowing to change the screen resolution (in windowed mode) and toggle between fullscreen and windowed mode. */
- class OSGVIEWER_EXPORT WindowSizeHandler : public osgGA::GUIEventHandler
- {
- public:
- WindowSizeHandler();
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage &usage) const;
- void setKeyEventToggleFullscreen(int key) { _keyEventToggleFullscreen = key; }
- int getKeyEventToggleFullscreen() const { return _keyEventToggleFullscreen; }
- void setToggleFullscreen(bool flag) { _toggleFullscreen = flag; }
- bool getToggleFullscreen() const { return _toggleFullscreen; }
- void setKeyEventWindowedResolutionUp(int key) { _keyEventWindowedResolutionUp = key; }
- int getKeyEventWindowedResolutionUp() const { return _keyEventWindowedResolutionUp; }
- void setKeyEventWindowedResolutionDown(int key) { _keyEventWindowedResolutionDown = key; }
- int getKeyEventWindowedResolutionDown() const { return _keyEventWindowedResolutionDown; }
- void setChangeWindowedResolution(bool flag) { _changeWindowedResolution = flag; }
- bool getChangeWindowedResolution() const { return _changeWindowedResolution; }
- virtual bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa);
- protected:
- void toggleFullscreen(osgViewer::GraphicsWindow *window);
- void changeWindowedResolution(osgViewer::GraphicsWindow *window, bool increase);
- unsigned int getNearestResolution(int screenWidth, int screenHeight, int width, int height) const;
- int _keyEventToggleFullscreen;
- bool _toggleFullscreen;
- int _keyEventWindowedResolutionUp;
- int _keyEventWindowedResolutionDown;
- bool _changeWindowedResolution;
- std::vector<osg::Vec2> _resolutionList;
- int _currentResolutionIndex;
- };
- /** Event handler allowing to change the viewer threading model */
- class OSGVIEWER_EXPORT ThreadingHandler : public osgGA::GUIEventHandler
- {
- public:
- ThreadingHandler();
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage &usage) const;
- void setKeyEventChangeThreadingModel(int key) { _keyEventChangeThreadingModel = key; }
- int getKeyEventChangeThreadingModel() const { return _keyEventChangeThreadingModel; }
- void setChangeThreadingModel(bool flag) { _changeThreadingModel = flag; }
- bool getChangeThreadingModel() const { return _changeThreadingModel; }
- void setKeyEventChangeEndBarrierPosition(int key) { _keyEventChangeEndBarrierPosition = key; }
- int getKeyEventChangeEndBarrierPosition() const { return _keyEventChangeEndBarrierPosition; }
- void setChangeEndBarrierPosition(bool flag) { _changeEndBarrierPosition = flag; }
- bool getChangeEndBarrierPosition() const { return _changeEndBarrierPosition; }
- bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa);
- protected:
- int _keyEventChangeThreadingModel;
- bool _changeThreadingModel;
- int _keyEventChangeEndBarrierPosition;
- bool _changeEndBarrierPosition;
- osg::Timer_t _tickOrLastKeyPress;
- };
- /**
- * Event handler allowing the user to record the animation "path" of a camera. In it's current
- * implementation, this handler cannot guarantee the final view matrix is correct; it is
- * conceivable that the matrix may be one frame off. Eh--not a big deal! :)
- * TODO: Write the file as we go, not when it's all done.
- * TODO: Create an osgviewer on-screen indication that animation is taking place.
- */
- class OSGVIEWER_EXPORT RecordCameraPathHandler : public osgGA::GUIEventHandler
- {
- public:
- RecordCameraPathHandler(const std::string &filename = "saved_animation.path", float fps = 25.0f);
- void setKeyEventToggleRecord(int key) { _keyEventToggleRecord = key; }
- int getKeyEventToggleRecord() const { return _keyEventToggleRecord; }
- void setKeyEventTogglePlayback(int key) { _keyEventTogglePlayback = key; }
- int getKeyEventTogglePlayback() const { return _keyEventTogglePlayback; }
- void setAutoIncrementFilename( bool autoinc = true ) { _autoinc = autoinc?0:-1; }
- virtual void getUsage(osg::ApplicationUsage &usage) const;
- bool handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa);
- protected:
- std::string _filename;
- int _autoinc;
- osgDB::ofstream _fout;
- int _keyEventToggleRecord;
- int _keyEventTogglePlayback;
- bool _currentlyRecording;
- bool _currentlyPlaying;
- double _interval;
- double _delta;
- osg::Timer_t _animStartTime;
- osg::Timer_t _lastFrameTime;
- osg::ref_ptr<osg::AnimationPath> _animPath;
- osg::ref_ptr<osgGA::AnimationPathManipulator> _animPathManipulator;
- osg::ref_ptr<osgGA::CameraManipulator> _oldManipulator;
- };
- /** Event handler for increase/decreasing LODScale.*/
- class OSGVIEWER_EXPORT LODScaleHandler : public osgGA::GUIEventHandler
- {
- public:
- LODScaleHandler();
- void setKeyEventIncreaseLODScale(int key) { _keyEventIncreaseLODScale = key; }
- int getKeyEventIncreaseLODScale() const { return _keyEventIncreaseLODScale; }
- void setKeyEventDecreaseLODScale(int key) { _keyEventDecreaseLODScale = key; }
- int getKeyEventDecreaseLODScale() const { return _keyEventDecreaseLODScale; }
- bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- protected:
- int _keyEventIncreaseLODScale;
- int _keyEventDecreaseLODScale;
- };
- /** Event handler for toggling SyncToVBlank.*/
- class OSGVIEWER_EXPORT ToggleSyncToVBlankHandler : public osgGA::GUIEventHandler
- {
- public:
- ToggleSyncToVBlankHandler();
- void setKeyEventToggleSyncToVBlankHandler(int key) { _keyEventToggleSyncToVBlank = key; }
- int getKeyEventToggleSyncToVBlankHandler() const { return _keyEventToggleSyncToVBlank; }
- bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- protected:
- int _keyEventToggleSyncToVBlank;
- };
- /** Event handler that will capture the screen on key press. */
- class OSGVIEWER_EXPORT ScreenCaptureHandler : public osgGA::GUIEventHandler
- {
- public:
- /** Abstract base class for what to do when a screen capture happens. */
- class CaptureOperation : public osg::Referenced
- {
- public:
- virtual void operator()(const osg::Image& image, const unsigned int context_id) = 0;
- };
- /** Concrete implementation of a CaptureOperation that writes the screen capture to a file. */
- class OSGVIEWER_EXPORT WriteToFile : public CaptureOperation
- {
- public:
- enum SavePolicy
- {
- OVERWRITE,
- SEQUENTIAL_NUMBER
- // ... any others?
- };
- WriteToFile(const std::string& filename, const std::string& extension, SavePolicy savePolicy = SEQUENTIAL_NUMBER);
- virtual void operator()(const osg::Image& image, const unsigned int context_id);
- void setSavePolicy(SavePolicy savePolicy) { _savePolicy = savePolicy; }
- SavePolicy getSavePolicy() const { return _savePolicy; }
- protected:
- WriteToFile& operator = (const WriteToFile&) { return *this; }
- const std::string _filename;
- const std::string _extension;
- SavePolicy _savePolicy;
- std::vector<unsigned int> _contextSaveCounter;
- };
- /** @param defaultOperation : operation to do when screen capture happens. */
- /** @param numFrames >0: capture that number of frames. <0: capture all frames, call stopCapture() to stop it. */
- ScreenCaptureHandler(CaptureOperation* defaultOperation = 0, int numFrames = 1);
- void setKeyEventTakeScreenShot(int key) { _keyEventTakeScreenShot = key; }
- int getKeyEventTakeScreenShot() const { return _keyEventTakeScreenShot; }
- void setKeyEventToggleContinuousCapture(int key) { _keyEventToggleContinuousCapture = key; }
- int getKeyEventToggleContinuousCapture() const { return _keyEventToggleContinuousCapture; }
- void setCaptureOperation(CaptureOperation* operation);
- CaptureOperation* getCaptureOperation() const;
- // aa will point to an osgViewer::View, so we will take a screenshot
- // of that view's graphics contexts.
- virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa);
- /** Capture the given viewer's views on the next frame. */
- virtual void captureNextFrame(osgViewer::ViewerBase& viewer);
- /** Set the number of frames to capture.
- @param numFrames >0: capture that number of frames. <0: capture all frames, call stopCapture() to stop it. */
- void setFramesToCapture(int numFrames);
- /** Get the number of frames to capture. */
- int getFramesToCapture() const;
- /** Start capturing any viewer(s) the handler is attached to at the
- end of the next frame. */
- void startCapture();
- /** Stop capturing. */
- void stopCapture();
- /** Get the keyboard and mouse usage of this manipulator.*/
- virtual void getUsage(osg::ApplicationUsage& usage) const;
- protected:
- bool _startCapture;
- bool _stopCapture;
- int _keyEventTakeScreenShot;
- int _keyEventToggleContinuousCapture;
- // there could be a key to start taking screenshots every new frame
- osg::ref_ptr<CaptureOperation> _operation;
- osg::ref_ptr<osg::Camera::DrawCallback> _callback;
- void addCallbackToViewer(osgViewer::ViewerBase& viewer);
- void removeCallbackFromViewer(osgViewer::ViewerBase& viewer);
- osg::Camera* findAppropriateCameraForCallback(osgViewer::ViewerBase& viewer);
- };
- /** InteractiveImage is an event handler that computes the mouse coordinates in an images coordinate frame
- * and then passes keyboard and mouse events to it. This event handler is useful for vnc or browser
- * surfaces in the 3D scene.*/
- class OSGVIEWER_EXPORT InteractiveImageHandler : public osgGA::GUIEventHandler, public osg::DrawableCullCallback
- {
- public:
- /// Constructor to use when the InteractiveImage is in the 3D scene (i.e. not in a fullscreen HUD overlay).
- InteractiveImageHandler(osg::Image* image);
- /// Constructor to use when the InteractiveImage is in a fullscreen HUD overlay.
- InteractiveImageHandler(osg::Image* image, osg::Texture2D* texture, osg::Camera* camera);
- META_Object(osgViewer, InteractiveImageHandler);
- virtual NodeCallback* asNodeCallback() { return osg::NodeCallback::asNodeCallback(); }
- virtual const NodeCallback* asNodeCallback() const { return osg::NodeCallback::asNodeCallback(); }
- virtual DrawableEventCallback* asDrawableEventCallback() { return osg::DrawableEventCallback::asDrawableEventCallback(); }
- virtual const DrawableEventCallback* asDrawableEventCallback() const { return osg::DrawableEventCallback::asDrawableEventCallback(); }
- virtual DrawableCullCallback* asDrawableCullCallback() { return osg::DrawableCullCallback::asDrawableCullCallback(); }
- virtual const DrawableCullCallback* asDrawableCullCallback() const { return osg::DrawableCullCallback::asDrawableCullCallback(); }
- virtual osgGA::EventHandler* asEventHandler() { return osgGA::EventHandler::asEventHandler(); }
- virtual const osgGA::EventHandler* asEventHandler() const { return osgGA::EventHandler::asEventHandler(); }
- // use the osgGA::GUIEventHandler implementation of run.
- virtual bool run(osg::Object* object, osg::Object* data) { return osgGA::GUIEventHandler::run(object, data); }
- virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object*, osg::NodeVisitor* nv);
- virtual bool cull(osg::NodeVisitor* nv, osg::Drawable* drawable, osg::RenderInfo* renderInfo) const;
- protected:
- virtual ~InteractiveImageHandler() {}
- InteractiveImageHandler():
- _fullscreen(false) {}
- InteractiveImageHandler(const InteractiveImageHandler&,const osg::CopyOp& = osg::CopyOp::SHALLOW_COPY):
- osg::Object(), osg::Callback(), osgGA::GUIEventHandler(), osg::DrawableCullCallback(), _fullscreen(false) {}
- bool mousePosition(osgViewer::View* view, osg::NodeVisitor* nv, const osgGA::GUIEventAdapter& ea, int& x, int &y) const;
- void resize(int width, int height);
- osg::observer_ptr<osg::Image> _image;
- osg::observer_ptr<osg::Texture2D> _texture;
- bool _fullscreen;
- osg::observer_ptr<osg::Camera> _camera;
- };
- }
- #endif
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