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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGVOLUME_LAYER
- #define OSGVOLUME_LAYER 1
- #include <osg/Image>
- #include <osg/TransferFunction>
- #include <osgVolume/Locator>
- #include <osgVolume/Property>
- namespace osgVolume {
- /** Data strucutre for passing details about the loading imagery on to osgVolume for use when setting up dimensions etc.*/
- class OSGVOLUME_EXPORT ImageDetails : public osg::Object
- {
- public:
- ImageDetails();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- ImageDetails(const ImageDetails&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgVolume, ImageDetails);
- void setTexelOffset(const osg::Vec4& offset) { _texelOffset = offset; }
- const osg::Vec4& getTexelOffset() const { return _texelOffset; }
- void setTexelScale(const osg::Vec4& scale) { _texelScale = scale; }
- const osg::Vec4& getTexelScale() const { return _texelScale; }
- void setMatrix(osg::RefMatrix* matrix) { _matrix = matrix; }
- osg::RefMatrix* getMatrix() { return _matrix.get(); }
- const osg::RefMatrix* getMatrix() const { return _matrix.get(); }
- protected:
- osg::Vec4 _texelOffset;
- osg::Vec4 _texelScale;
- osg::ref_ptr<osg::RefMatrix> _matrix;
- };
- /** Base class for representing a single layer of volume data.*/
- class OSGVOLUME_EXPORT Layer : public osg::Object
- {
- public:
- Layer();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- Layer(const Layer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgVolume, Layer);
- /** Set the file name of the data associated with this layer. */
- virtual void setFileName(const std::string& filename) { _filename = filename; }
- /** Get the file name of the layer. */
- virtual const std::string& getFileName() const { return _filename; }
- void setLocator(Locator* locator) { _locator = locator; }
- template<class T> void setLocator(const osg::ref_ptr<T>& locator) { setLocator(locator.get()); }
- Locator* getLocator() { return _locator.get(); }
- const Locator* getLocator() const { return _locator.get(); }
- void setDefaultValue(const osg::Vec4& value) { _defaultValue = value; }
- const osg::Vec4& getDefaultValue() const { return _defaultValue; }
- /** Set the minification texture filter to use when do texture associated with this layer.*/
- void setMinFilter(osg::Texture::FilterMode filter) { _minFilter = filter; }
- /** Get the minification texture filter to use when do texture associated with this layer.*/
- osg::Texture::FilterMode getMinFilter() const { return _minFilter; }
- /** Set the magniification texture filter to use when do texture associated with this layer.*/
- void setMagFilter(osg::Texture::FilterMode filter) { _magFilter = filter; }
- /** Get the magnification texture filter to use when do texture associated with this layer.*/
- osg::Texture::FilterMode getMagFilter() const { return _magFilter; }
- /** Return image associated with layer if supported. */
- virtual osg::Image* getImage() { return 0; }
- /** Return const image associated with layer if supported. */
- virtual const osg::Image* getImage() const { return 0; }
- /** Set the Property (or Properties via the CompositeProperty) that informs the VolumeTechnique how this layer should be rendered.*/
- void setProperty(Property* property) { _property = property; }
- template<class T> void setProperty(const osg::ref_ptr<T>& p) { setProperty(p.get()); }
- /** Get the Property that informs the VolumeTechnique how this layer should be rendered.*/
- Property* getProperty() { return _property.get(); }
- /** Get the const Property that informs the VolumeTechnique how this layer should be rendered.*/
- const Property* getProperty() const { return _property.get(); }
- /** Add a property, automatically creating a CompositePorperty if one isn't already assigned.*/
- void addProperty(Property* property);
- template<class T> void addProperty(const osg::ref_ptr<T>& p) { addProperty(p.get()); }
- /** Specify whether ImageLayer requires update traversal. */
- virtual bool requiresUpdateTraversal() const { return false; }
- /** Call update on the Layer.*/
- virtual void update(osg::NodeVisitor& /*nv*/) {}
- /** increment the modified count."*/
- virtual void dirty() {};
- /** Set the modified count value. */
- virtual void setModifiedCount(unsigned int /*value*/) {};
- /** Get modified count value. */
- virtual unsigned int getModifiedCount() const { return 0; }
- virtual osg::BoundingSphere computeBound() const;
- protected:
- virtual ~Layer();
- std::string _filename;
- osg::ref_ptr<Locator> _locator;
- osg::Vec4 _defaultValue;
- osg::Texture::FilterMode _minFilter;
- osg::Texture::FilterMode _magFilter;
- osg::ref_ptr<Property> _property;
- };
- class OSGVOLUME_EXPORT ImageLayer : public Layer
- {
- public:
- ImageLayer(osg::Image* image=0);
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- ImageLayer(const ImageLayer& imageLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgVolume, ImageLayer);
- void setFileName(const std::string& filename) { _filename = filename; if (_image.valid()) _image->setFileName(filename); }
- virtual const std::string& getFileName() const { return _image.get() ? _image->getFileName() : _filename; }
- void setImage(osg::Image* image);
- template<class T> void setImage(const osg::ref_ptr<T>& image) { setImage(image.get()); }
- /** Return image associated with layer. */
- virtual osg::Image* getImage() { return _image.get(); }
- /** Return const image associated with layer. */
- virtual const osg::Image* getImage() const { return _image.get(); }
- void setTexelOffset(const osg::Vec4& offset) { _texelOffset = offset; }
- const osg::Vec4& getTexelOffset() const { return _texelOffset; }
- void setTexelScale(const osg::Vec4& scale) { _texelScale = scale; }
- const osg::Vec4& getTexelScale() const { return _texelScale; }
- /** Compute the min and max pixel colors.*/
- bool computeMinMax(osg::Vec4& min, osg::Vec4& max);
- /** Apply color transformation to pixels using c' = offset + c * scale .*/
- void offsetAndScaleImage(const osg::Vec4& offset, const osg::Vec4& scale);
- /** Compute the min max range of the image, and then remap this to a 0 to 1 range.*/
- void rescaleToZeroToOneRange();
- /** Compute the min color component of the image and then translate and pixels by this offset to make the new min component 0.*/
- void translateMinToZero();
- virtual bool requiresUpdateTraversal() const;
- virtual void update(osg::NodeVisitor& /*nv*/);
- virtual void dirty();
- virtual void setModifiedCount(unsigned int value);
- virtual unsigned int getModifiedCount() const;
- protected:
- virtual ~ImageLayer() {}
- osg::Vec4 _texelOffset;
- osg::Vec4 _texelScale;
- osg::ref_ptr<osg::Image> _image;
- };
- class OSGVOLUME_EXPORT CompositeLayer : public Layer
- {
- public:
- CompositeLayer();
- /** Copy constructor using CopyOp to manage deep vs shallow copy.*/
- CompositeLayer(const CompositeLayer& compositeLayer,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgVolume, CompositeLayer);
- void clear();
- void setFileName(unsigned int i, const std::string& filename) { if (i>=_layers.size()) _layers.resize(i+1); _layers[i].filename = filename; if (_layers[i].layer.valid()) _layers[i].layer->setFileName(filename); }
- const std::string& getFileName(unsigned int i) const { return _layers[i].layer.valid() ? _layers[i].layer->getFileName() : _layers[i].filename; }
- void setLayer(unsigned int i, Layer* layer) { if (i>=_layers.size()) _layers.resize(i+1); _layers[i].layer = layer; }
- template<class T> void setLayer(unsigned int i, const osg::ref_ptr<T>& layer) { setLayer(i, layer.get()); }
- Layer* getLayer(unsigned int i) { return i<_layers.size() ? _layers[i].layer.get() : 0; }
- const Layer* getLayer(unsigned int i) const { return i<_layers.size() ? _layers[i].layer.get() : 0; }
- void addLayer(Layer* layer) { _layers.push_back(NameLayer(layer->getFileName(),layer)); }
- template<class T> void addLayer(const osg::ref_ptr<T>& layer) { addLayer(layer.get()); }
- void removeLayer(unsigned int i) { _layers.erase(_layers.begin()+i); }
- unsigned int getNumLayers() const { return _layers.size(); }
- bool requiresUpdateTraversal() const;
- virtual void update(osg::NodeVisitor& /*nv*/);
- protected:
- virtual ~CompositeLayer() {}
- struct NameLayer
- {
- NameLayer() {}
- NameLayer(const NameLayer& cnl):
- filename(cnl.filename),
- layer(cnl.layer) {}
- NameLayer(const std::string& fn, Layer* l):
- filename(fn),
- layer(l) {}
- NameLayer& operator = (const NameLayer& cnl)
- {
- if (&cnl==this) return *this;
- filename = cnl.filename;
- layer = cnl.layer;
- return *this;
- }
- std::string filename;
- osg::ref_ptr<Layer> layer;
- };
- typedef std::vector< NameLayer > Layers;
- Layers _layers;
- };
- /** Compute a 3d image that represent the normal map of the specified 3d image.*/
- extern OSGVOLUME_EXPORT osg::Image* createNormalMapTexture(osg::Image* image_3d);
- /** Create an image that has a transfer function applied specified Image.*/
- extern OSGVOLUME_EXPORT osg::Image* applyTransferFunction(osg::Image* image, osg::TransferFunction1D* transferFunction);
- }
- #endif
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