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- /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
- *
- * This library is open source and may be redistributed and/or modified under
- * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
- * (at your option) any later version. The full license is in LICENSE file
- * included with this distribution, and on the openscenegraph.org website.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * OpenSceneGraph Public License for more details.
- */
- #ifndef OSGVOLUME_RAYTRACEDTECHNIQUE
- #define OSGVOLUME_RAYTRACEDTECHNIQUE 1
- #include <osgVolume/VolumeTechnique>
- #include <osg/MatrixTransform>
- namespace osgVolume {
- class OSGVOLUME_EXPORT RayTracedTechnique : public VolumeTechnique
- {
- public:
- RayTracedTechnique();
- RayTracedTechnique(const RayTracedTechnique&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
- META_Object(osgVolume, RayTracedTechnique);
- virtual void init();
- virtual void update(osgUtil::UpdateVisitor* nv);
- virtual void cull(osgUtil::CullVisitor* nv);
- /** Clean scene graph from any terrain technique specific nodes.*/
- virtual void cleanSceneGraph();
- /** Traverse the terrain subgraph.*/
- virtual void traverse(osg::NodeVisitor& nv);
- protected:
- virtual ~RayTracedTechnique();
- osg::ref_ptr<osg::MatrixTransform> _transform;
- osg::ref_ptr<osg::StateSet> _whenMovingStateSet;
- };
- }
- #endif
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